OpenTK.Input 5.0.0-pre.13
No packages depend on OpenTK.Input.
Changed MarshalTk.MarshalStringArrayToAnsiStringArrayPtr to take ReadOnlySpan<string> instead of Span<string>. (@NogginBops)
Vulkan bindings changes**:
Add default parameterless constructor to all Vulkan structs so that default member values can be applied (mostly to automatically set sType). (@NogginBops)
Made the Vulkan example project render a triangle. (@NogginBops)
OpenGL bindings changes**:
Skip ref readonly for singular Delete*() functions. (@NogginBops)
Added generated EGL bindings containing all EGL and ANGLE extensions. (@NogginBops)
Fixed missing documentation on some OpenGL functions. (@NogginBops)
PAL2 changes**:
A lot of documentation improvements. (@NogginBops)
Added Toolkit.Window.Get/SetTransparencyMode to support different modes for window transparency. (@NogginBops)
Add reason parameter to Toolkit.Shell.AllowScreenSaver. (@NogginBops)
Add Toolkit.Shell.IsScreenSaverAllowed to be able to check if the screen saver is disabled. (@NogginBops)
Added OpenGLGraphicsApiHints.SupportsTransparentFramebufferX11 to mark if the context values selector should look for formats that support framebuffer transparency when on X11 (framebuffer transparency is always supported on Windows and macOS). (@NogginBops)
Added ContextValues.SupportsFramebufferTransparency to check if a particular format supports framebuffer transparency (only relevant on X11). (@NogginBops)
Updated ContextValues.DefaultValuesSelector to handle SupportsFramebufferTransparency. (@NogginBops)
Added Toolkit.Uninit() for usecases where unloading OpenTK is useful (don't call this function on application exit). (@NogginBops)
Added IPalComponent.Uninitialize() and implemented it for every component on every platform to make Toolkit.Uninit() possible. (@NogginBops)
win32:
macOS:
Implement MacOSVulkanComponent using MoltenVK. (@NogginBops)
Made dialogs proper window sheets by default. (@NogginBops)
Added MacOSDialogComponent.Show*NoWindow functions for showing dialogs not attached to any window. (@NogginBops)
x11:
Fixed glX dll resolution to be the same as before 5.0-pre.12 (@NogginBops)
Fixed memory leak in X11KeyboardComponent. (@NogginBops)
ANGLE:
Switched implementation to use the generated EGL bindings. (@NogginBops)
.NET 8.0
- No dependencies.
| Version | Downloads | Last updated |
|---|---|---|
| 5.0.0-pre.15 | 0 | 08/24/2025 |
| 5.0.0-pre.14 | 0 | 07/11/2025 |
| 5.0.0-pre.13 | 1 | 09/22/2026 |
| 5.0.0-pre.12 | 0 | 09/25/2024 |
| 5.0.0-pre.11 | 0 | 08/09/2024 |
| 5.0.0-pre.10 | 1 | 09/26/2026 |
| 5.0.0-pre.9 | 0 | 10/16/2023 |
| 5.0.0-pre.8 | 0 | 10/28/2022 |
| 5.0.0-pre.7 | 0 | 04/19/2022 |
| 5.0.0-pre.6 | 1 | 09/23/2026 |
| 5.0.0-pre.5 | 0 | 05/29/2021 |
| 5.0.0-pre.4 | 0 | 05/22/2021 |
| 5.0.0-pre.3 | 0 | 03/10/2021 |
| 5.0.0-pre.2 | 1 | 09/22/2026 |
| 5.0.0-pre.1 | 0 | 03/08/2021 |
| 4.9.4 | 1 | 09/20/2026 |
| 4.9.3 | 1 | 09/22/2026 |
| 4.9.2 | 0 | 12/10/2024 |
| 4.9.1 | 1 | 09/21/2026 |
| 4.8.2 | 1 | 09/18/2026 |
| 4.8.1 | 1 | 09/20/2026 |
| 4.8.0 | 0 | 07/17/2023 |
| 4.7.7 | 0 | 02/23/2023 |
| 4.7.6 | 0 | 02/22/2023 |
| 4.7.5 | 0 | 09/08/2022 |
| 4.7.4 | 1 | 09/22/2026 |
| 4.7.3 | 2 | 09/20/2026 |
| 4.7.2 | 0 | 05/03/2022 |
| 4.7.1 | 0 | 02/17/2022 |
| 4.7.0 | 0 | 02/16/2022 |
| 4.6.7 | 0 | 09/13/2021 |
| 4.6.6 | 0 | 09/13/2021 |
| 4.6.5 | 1 | 09/22/2026 |
| 4.6.4 | 0 | 05/28/2021 |
| 4.6.3 | 0 | 03/27/2021 |
| 4.6.2 | 0 | 03/19/2021 |
| 4.6.1 | 0 | 03/19/2021 |
| 4.6.0 | 0 | 03/18/2021 |
| 4.5.0 | 1 | 09/26/2026 |
| 4.4.0 | 0 | 12/16/2020 |
| 4.3.0 | 0 | 11/21/2020 |
| 4.2.0 | 1 | 09/25/2026 |
| 4.1.0 | 1 | 09/20/2026 |
| 4.0.6 | 0 | 10/18/2020 |
| 4.0.5 | 0 | 10/18/2020 |
| 4.0.4 | 0 | 10/17/2020 |
| 4.0.3 | 0 | 10/14/2020 |
| 4.0.2 | 0 | 10/11/2020 |
| 4.0.1 | 0 | 10/06/2020 |
| 4.0.0 | 1 | 09/24/2026 |
| 4.0.0-pre9.10 | 0 | 10/01/2020 |
| 4.0.0-pre9.9 | 1 | 09/23/2026 |
| 4.0.0-pre9.8 | 0 | 09/29/2020 |
| 4.0.0-pre9.7 | 1 | 09/18/2026 |
| 4.0.0-pre9.6 | 0 | 09/14/2020 |
| 4.0.0-pre9.5 | 0 | 09/14/2020 |
| 4.0.0-pre9.4 | 0 | 08/30/2020 |